MYSTpedia Mystpedia - Forum Index du Forum Album Photos FAQ Rechercher Liste des Membres S'enregistrer Profil Se connecter pour vérifier ses messages privés Connexion

The Hidden Treasures (HT)


 
Poster un nouveau sujet   Répondre au sujet Mystpedia - English section
Voir le sujet précédent :: Voir le sujet suivant  
Auteur Message
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Mer 18 Oct, 2023 17:55 PM    Sujet du message:

The Hidden Treasures (HT)

Répondre en citant

The Hidden Treasures (HT)



1. The principle of the game

Hidden Treasures (HT) is an interactive game with the usual robots MagicBot and MimiBot.
It is with them that you will be able to communicate in private messages only (PM).
This is a game aboutsearchinghidden treasures and managing objects.
Each part of the game has one or more treasures to find in the usual magic ages (remember that each magic age starts with MB, for example MBErcana).
Why in the magical ages? Quite simply so that you can send the bots the commands that they usually understand and that you already know (walk, run, float,...).
Of course you will learn new commands specific to the hidden treasure game (HT).

2. The parchment:

For each quest you will have to buy its parchment. Otherwise you will not be able to complete the quest that corresponds to it.
At the start of the game, you receive a purse containing 100 DniG (DniGold), the money for this game.
You will need to ensure that this purse contains enough money to be able to purchase the parchment for the quest in which you want to participate.
When you buy a parchment, you also receive, via KIMail, a course of markers and sometimes a document necessary for this quest (a photo for example).
This parchment will inform you of what you must do in this quest.

3. Treasures:

In each quest, there are one or more treasure locations to find. I'm talking about location! Here's why:
When you think you are near a treasure location, PM the command TREASURE.
If this is indeed the location of a treasure, two cases can arise:
- Either the treasure has already been taken by another player, then you will receive compensation in money (DniG) equivalent to the value of this treasure.
- Either it has not been found and in this case you can take it with you if you have equipped yourself with your backpack and if it is not full.
(Exceptionally, in the preamble, each player will take a treasure so as to make them understand how to manage objects and gain a maximum of DniG with it.)
In order to give other players the chance to find treasure, you can only use the TREASURE command every 2 hours if you have found the location of a treasure.
If this is not the location of a treasure, then you will have to wait 24 hours before you can use the TREASURE command again.

4. The backpack:

Without a backpack, you won't be able to carry any objects and therefore no treasure either! You can only find it in quest 0: "The Preamble"
Your backpack can only hold a maximum of 5 items.
If it is full and you want to place a new item there, you will first have to sell one of them at Zandi's shop.

5. ZANDI's shop:

This is where you can resell or buy items. Zandi being a businessman, he will always sell the objects for more than he bought them.
You'll have to find his store. One of the markers in the preamble will help you with this.

6. Markers:

For each quest, a few markers scattered throughout the cave will help you find the location of hidden treasures.
For quest 0 (preamble) there are only 3 markers to capture (other quests will have more).
They will help you find the backpack, Zandi's shop and the treasure from this quest.
When you capture a marker,DON'T MOVE! PM to the robot, who MUST be the same age as you, the code of this marker .
You will receive an important clueabout the objects to find.
I repeat: don't move when you capture a marker because you have to be in its location to send the code it contains, otherwise the bot will not accept it!
Of course, to capture these markers, you can use all the magic commands with the robot that accompanies you!
If you no longer remember these commands, PM: HELP and you will receive the help notes for these commands. (Be careful, some unnecessary commands are disabled when you play HT.)

7. The REVELATOR and SIM cards:

The REVELATOR is a kind of GPS that tells you if there are treasures or markers to find in the age you are in, for the quest that you are in progress.
It works using a SIM card. There is a different SIM card for each quest. TheREVELATOR will only work if you have the SIM card corresponding to the current quest.
It isONLY in the preamble that you will be able to find the REVELATOR. The SIM card for this quest (SIM-0 card) will be exceptionally offered to you at the same time as you find theREVELATOR.
For the other quests, you will just have to find the corresponding SIM card to activate the REVELATOR.
To find the REVELATOR, I advise you to examine as many objects as possible in the ages you are exploring. To do this, use the EXAMINE (or EX) command.
With this command, you will also be able to find important elements to continue your quest.
The EXAMINE or (EX) command is the command you will use the most in this game!
When there are treasure locations or markers that you haven't found yet, when you use the EXAMINE command (or EX), your Ki will flash 5 times[/ b]more or less quickly depending on the distance that separates you from the object to find,[b] the closest to you.
If you are less than 5 meters from him (treasure or marker), you will see a green aura around your avatar for 5 seconds and you will jump on site.
Either there is a marker nearby, or there is ahidden treasure in this place that you have not yet discovered[/ b] in the current quest.

[b]8. The Loyalty Bonus:


Every 24 hours, when you send the command CONTINUEHT (or CHT) to resume the current quest after leaving it, you will receive a loyalty bonus.
This bounty is at least 10 DniG but can be worth more if you have already collected itemsin your backpack.
Please note, this is a loyalty bonus that you receive once every 24 hours if you join the bot and send it the command CHT.
You can quit the game at any time with the command QUITHT (or QHT). Your progress will be saved.

9. Help:

For each quest, you can receive specific help with the command HELPHT (or HHT).
But be careful, some aid will not be free. The higher their value, the more precise the help will be.

How to start the game?



First of all, remember that the bot (Magicbot or Mimibot) with which you play HT must be in the same age as you.
Quest 0 (the preamble) takes place in MBHood (the Magical district). So if there is no bot in this age, send one with the command SENBOTTO MBHOOD.
Once the bot has arrived at its destination, join it, as usual, with the MEET (or link) command.
Once there, PM: STARTHT (or SHT).
To play in English, PM SETLANG EN.
To receive the parchment of quest 0 (preamble) MP: BP 0
You will receive by KIMailthis parchment (HT:preamble) as well as a photo (HT-Quest 0) and a quest for markers ([ b]The hidden treasure 0[/b]).

Read the parchment (which basically repeats what you just read here).

As this is the first quest, you will be guided by sending the command HHT, which is the command to receive help.
Follow the instructions using this command as you progress. You will thus be able to find the backpack, the Zandi's shop, the REVELATOR and the sim-0 card as well as the markers and the treasure of this quest.
The purpose of the preamble is to teach you important orders, buying and selling items, and growing your earnings.
The real treasure hunt will begin withquest 1 ("The lanterns").
Don't forget that it is essential to complete quest 0 (the preamble), otherwise you will quickly be stuck in the next quest.

A final word:
Currently only quests 0 (preamble) and 1 are available out of the 10 total
I'm checking the other quests before posting them.
I hope I don't make you wait too long for the rest.

I wish you good fun with Hidden Treasures (HT)![/u]
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Jeu 19 Oct, 2023 08:20 AM    Sujet du message:

The Hidden Treasures (HT) - Quest 1 - The lanterns

Répondre en citant

The Hidden Treasures - quest 1 - The lanterns



So here you are, embarking on your first quest for hidden treasures.

First join MagicBot or MimiBot with the command MEET to be the same age as the bot.
Once you are the same age as hit, PM: CHT to continue the game. The bot informs you about the state of your inventory and the possible loyalty bonus that you can receive if you have received the previous one more than 24 hours ago. Otherwise, issue the CHT command from time to time to get this bounty.
If you have completed the preamble, the bot will tell you to choose a new quest with the command PHT.
In this case, PM: PHT 1 to start quest number 1.
The bot informs you that you must first purchase the parchment for this quest for the price of 100 DniG.
If you have this amount, MP: BP 1, otherwise sell one or more items in your possession to Zandi to be able to buy this parchment.

The bot informs you of the rest of the operations and sends you, the parchment, a photo "HT-Quest 1" as well as the marker race "[b ]The hidden treasure 1[/b]" which will be useful to you in finding the treasures.

Read the parchment and look at the photo (shown above) that was sent to you: it shows the location of the markers. It's up to you to recognize the ages where these markers are found.

Now PM:PHT 1 again to embark on this second Hidden Treasures adventure.

Open the marker quest "The hidden treasure 1".
Send the bot to the age where you think there is a marker, then join it and capture this marker. Without moving from place, send it the code contained in the marker to obtain important information.
While you are at this age, take the opportunity to examine as many objects as possible (with the command: EX). Perhaps you will discover one or another interesting object, such as precious DniGcoins!

Do the same for all the markers and you will eventually know where the 4 treasuresof this quest are.

I remind you that you can change quests at any time. Your progress in the current quest is then saved.
To change quests, MP PHT # where # is the number of the quest you want to play. But, right now, you only have the option to play the preamble (Quest 0) or quest 1.

Help:
As in the preamble, you can receive specific help for this first quest with the HELPHT command (or HHT). Use this command quite often, especially if you feel stuck.
But be careful, some help will not be free. The higher the value, the more precise the help will be.
Try to find the Sim card 1 in order to activate your Revelator as quickly as possible. Once in possession, examine the ages where you connect and monitor your KI. If it lights up, it's a good sign!

When you think you know where a treasure is, carry your backpack, go to that place, always with the bot the same age as you, and send it the command TREASURE.
If the location is correct, you receive the treasure, or its equivalent in DniG if it has already been found by another explorer.

Words of the Wise:
"The warm lights illuminate the path and the symbol of the warmth of the hearth guides your steps..."
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Ven 20 Oct, 2023 06:30 AM    Sujet du message:

The Hidden Treasures (HT) - Quest 2 - The potteries

Répondre en citant

Hidden Treasures - quest 2 - The Potteries



During my explorations in the cave, I was always surprised by the good state of conservation of the objects used by the D'ni civilization.
For example, they used refined kitchen utensils made from natural materials such as wood or terracotta.
But some were made with precious metals like silver or gold.

Your mission, in this quest, will be to travel through the ages in search of D'nis pottery and to only retain those which seem worthy of interest to you.

Some are common, while others are rarer and therefore have greater value.
There is one, of great value and well protected from light in a box. If you find it, you will be richer! But be careful, it is well hidden!

Additionally, one of these pieces of pottery will be added to your collection of “Souvenirs” items.

To help you, I only placed one marker! To find it, solve this riddle:
"At my birth I am never alone and at my death I give life.
You will find, in MBercana, the marker at the place where I see the day."


To start this quest:

1. Join a bot (Mimi or Magic bot).
2. PM: CHT to continue the game
3. PM: BP 2 to buy the scroll for this quest if you have enough DniG to buy it.
4. MP: PHT 2 to play this quest. Remember that you can change quests at any time with the command PHT # where # is the number of the chosen quest.
5. After receiving the materials for this quest, open the marker quest "The Hidden Treasure 2" and try to solve the puzzle above to find out where to capture the unique marker of this quest .

Don't forget to ask for help with the command HHT because thanks to the information given you will progress faster in your mission. Please note, some important assistance is not free. So remember to have a well-stocked DniG purse!

Have fun!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Ven 20 Oct, 2023 06:55 AM    Sujet du message:

The Fountains of Wishes.

Répondre en citant

The Fountains of Wishes.

Do you know that in HT there are 3 wishing fountains. If you know the game well you won't have trouble finding them!
Stand in front of it and examine it. it will explain to you how to send a message to a friend who plays HT.
Of course, you won't gain anything by doing it, just a little recognition from this friend!

here is one of them:


Do you like games of luck to win some DniG?

Stand in the center of the MBHood fountain and examine it. A game of luck awaits you!
Also, do the same as MBKirel. Another game awaits you at the fountain.
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Ven 20 Oct, 2023 14:52 PM    Sujet du message:

The Hidden Treasures - quest 3 - Buried Treasures

Répondre en citant

The Hidden Treasures - quest 3 - Buried Treasures



For years, Zandi has been searching for items left behind by the Cleft's inhabitants.
Above all, he hopes to find the Protector’s necklace.
The Protector's Necklace was a Serenian artifact worn by Protectors.
This necklace was used to show powerful memories of the past by touching an object associated with that past.
It was given to Yeesha by Anya during a ceremony to celebrate her mastery in interpreting dreams.

In this quest, you can find this priceless necklace, as well as two other treasures buried in the desert.
To do this, you will first need to obtain a shovel which you will use to dig the ground.
Next, you will need the desert map to know the places where you will have to dig.

Your marker race "The hidden treasures 3" will help you find the shovel, the SIM card3 and the desert map .
Take a good look at the photo that accompanies this parchment, it will help you find the markers. If you don't know exactly what ages these are, use the HHT command to get help (sometimes for a fee).

Many clues have been left to help you orient yourself in this immense desert.
Remember that if you find the location of a treasure, to obtain it you must use the TREASURE command in that location.

Additionally, by digging the ground, you can sometimes findDniG coins lost by desert merchants.

To get this quest off to a good start:
1 Buy the quest scroll using the command BP 3 which costs 250 DniG.
In return, you will receive this parchment, the marker quest "The hidden treasures 3" and a photo "HT-Quest 3" which shows you the location of the 3 markers.
2 PM: PHT 3 to start the quest.
3 Opens the marker quest.
4 I strongly advise you to ask for help (HHT) even if some of it costs money, it is worth it!

Happy searching!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Mer 25 Oct, 2023 08:46 AM    Sujet du message:

HT - Quest 4 - The Life Tree

Répondre en citant

Hidden Treasures - quest 4 - The Life Tree



The D'ni knew well the magical power of plants. They made remedies to cure certain illnesses and used them in their food.
But the survival of the people depended on one important thing: the Life Tree.
Thanks to the positive and negative forces of plants, this Tree maintained a perfect balance in the world and allowed its inhabitants to live in harmony with nature.

This quest is special. It is long and difficult if you try to do it without some logic, which I will explain to you.
First of all, this quest, like all the others, does not necessarily have to be completed completely in order to move on to the next one. Consider this as a sort of red thread that you can complete as you progress through the other quests.

There is only one treasure in this quest: the Tree of Life. to be able to obtain it you absolutely must find at least one of the four seeds which will make it grow.
As soon as you have found this seed, you can obtain this treasure with the command TREASURE in a very specific location and ONLY in this location. By reading the parchment of this quest you will know how to find this location.
At this stage your Tree of Life has an energy power of 1 unit.
It can reach up to 8 units of power.
To increase its power, you must find the 4 seeds , as well as 28 plants that grow in different ages.
But that's not all. To maintain its balance, the Tree of Life needs these plants to associate in a complementary way. For example, an exciting plant needs a calming plantto balance the proper development of your Tree of Life.
The more powerful their association, the stronger and more generous your Tree of Life will be (higher loyalty bonus).
But you will learn all this by reading theparchment.
Many clues and photos can be unearthed to help you find these plants in several magical ages.

The more vigorous your tree becomes, the more your daily loyalty bonus will increase. So, I advise you to go to the place where you discovered the treasure and send the bot the command TREASURE every time you find two complementary plants. This way, you will know if your Tree of Life has increased in energy power.

To get this quest off to a good start:

1. Take a good look at the location of the 9 markers for the quest "The Hidden Treasures 4" using the parchment and the photo "HT-Quest 4" which shows you the 'location of these markers.



2. Open this quest and try to capture them using this photo. Remember that a bot absolutely[/b] must be the same age as the marker you capture and that you must be at the marker's location to send the bot the code that it contains.
All markers are located in a magic age and certain magical commands allow you to reach the location where the markers are located. If you don't know what these commands are, PM:Help followed by the name of the magic age (for example HELP MBCITY). Also remember that all magical ages start with MB. I will still give you 4 clues:
-To go to one of the Bahro caverns you must send a magic command to MBKEMO.
-To go toDescent and Cleft, you must send a magic command in MBRELTO.
-To access the Ahnonay cathedral you must send a magical command in MBAHNONAY.
-There is also a magic command to go on the lake to MBCITY.
3. When you are in a place where there is a marker, do not hesitate to examine (EX) the objects found there. This is how you will obtain, in particular, the map of each age with the location where dig (DIG command) in order to 'obtain the exact location of the plants to examine in this age and, for one of these locations you will obtain the SIM card 4 to activate your Revealer.
4. As soon as you have found one (or more) seed(s), go to the location where your Tree of Life grows, put on your backpack and uses the TREASURE command. This way your Tree will be active and just like any other treasure it has a value in DNIG that you can resell at any time to Zandi. But in your place , I would keep it because it will allow you to obtain an interesting daily loyalty bonus!
5. Finally, don't forget that you have at your disposal valuable (sometimes expensive) aids for this difficult quest (command HHT).

There you go, I hope that these explanations have been useful to you and I wish you a good time with this quest which took me a lot of hours to develop!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Lun 30 Oct, 2023 14:47 PM    Sujet du message:

The Hidden Treasures - quest 5 - Behind the door.

Répondre en citant

Hidden Treasures - quest 5 - Behind the door.



First of all, know that I modified some small things in this part, compared to the original version which was very difficult to finish. There are more DinG to be earned so you can purchase the parchment for the next quest. Thepriceof parchments has also been llimited to 250 DniG and several important aids have been added, either in the command HHT[ /b], or by adding some photos to help you find the right doors.

[b]This fifth quest, not very easy either, takes place as follows:

When you buy the parchment with the command BP 5, you of course receive the parchment with the story of this quest and how to find the main treasure of this quest: a golden rose.
The goal is to find and open the door to the tomb of Wheely Enghbergto retrieve the golden rose on her sarcophagus.

To get there, you will first have to find 16 doors (EX command). Each door will give you a letter from A to P.
When you have found these doors, you will obtain apersonal code which will tell you in which order to open them to access the door that opens Wheely's tomb[/ b]. This code is a[b]personal codewhich is therefore different from one player to another.

4 markers of this quest show the 16 doors to examine to obtain their code letter.
1 marker will give you your personal code of the order in which you must open these doors.
1 marker will allow you to know the location of the SIM card for this quest.

So, first of all, take a good look at the photos of the doors obtained by capturing the markers.
Go in front of these doors and PM EX (EXAMINE) to find out the letter of this door.
When you have found the 16 doors, you will have to open them in the order given to you by a marker.
To open a door, stand in front of it and PM: DOOR. The bot will tell you if it's the right door or not.
Once you have opened all 16 doors, in the correct order, you will then know the location of the door to Wheeley's Tomb. By examining it (be careful this place is very dark), if you are in the right place and if you have SIM card 5, your Ki will light up. In front of this door PM: TREASURE to open it and obtain the Gold rose, which is the main treasure of this quest of great value[/b ].
There are also [b]5 other treasures
to be found in this quest. These are treasures of lesser value but still interesting to sell to Zandi to earn DniG!

And always remember to use the help command HHT, even if some information is not free.

Happy searching to all!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Ven 03 Nov, 2023 09:26 AM    Sujet du message:

The Hidden Treasures (HT) - Quest 6 - The unfinished book

Répondre en citant

Hidden Treasures - quest 6 - The unfinished book



We all know that the D'ni had developed the art of writing linking books that allow one to teleport from one age to another.
Some of these books were never finished. One of them is still hidden somewhere in an age.
If you are the first to find the place where it is hidden, you will be able to take this treasure.

To help you find the piece of furniture he's hiding in, you'll need to look at 12 other pieces of furniture in 12 different ages.
Each time you examine one of these pieces of furniture, you will receive a piece of a puzzle which, when completed, will show you the furniture that is hiding the connecting book unfinished.
When you have collected the 12 pieces of the puzzle, you will receive a photo which will show thereconstructed puzzle.

It is very important to find as quickly as possible the SIM card 6 that activates your Revelator.
Indeed, in addition to the main treasure, there are also 5 other secondary treasures to be found in this quest.

The marker quest "The hidden treasures 6" will allow you to find the 12 pieces of furniture and SIM card 6.
The document attached to the scroll entitled "HT-Quest 6" gives you an indication of the location of 2 markers. You will notice that there are still 2 other markers not visible on this document.
You will discover their uses during your research.

The helps (hht) will also be very valuable if you are lost in your research.

And don't forget that, like every quest, there is a souvenirto find that will increase your daily bonus!

Here is an enlargement of an important photo you will receive during your quest. Only open this spoiler if you cannot see the image correctly in your KI!
Cliquez-ici pour voir le message caché (attention il peut contenir des solutions)


Happy treasure hunting!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Sam 04 Nov, 2023 08:24 AM    Sujet du message:

The Hidden Treasures - quest 7 - Santa's gifts

Répondre en citant

The Hidden Treasures - quest 7 - Santa's gifts



Each year, after his tour on Earth, Santa Clausdoes not forget the explorers who remained as big children in the cave.
This year, he left a gift in 10 different ages for good children!

To help you find them, I've placed a markerin the age where each gift is found.
So there are 10 markers to find.
Each marker will give you a clue as to where the gift is.
But the indications are sometimes laconic. So, I advise you to quickly find theSIM card 7 in order to activate your Revelator for this quest.
Markers are not always visible, but they are always placed in a stable location.

If youexamine or dig in the right places, you can also findDniG coins.

Every gift from Santa Claus is atreasure. It is found and managed just like any other treasure.
But its lifespan is quite short. After a week, it starts to deteriorate, like all toys. Lol!
So don't hang around to resell it to Zandi if you want to get a good price, and in any case you will have to resell several because your backpack will quickly be full!

As with every quest, there is also a "souvenir" to find which will increase your daily bonus!

I received an important indication from Santa which should help you in your search for the SIM card 7.
This information is the only help you can get in this quest (HHT). Buy there if you can't find the SIM card on your own.

One more tip:
Always examine the place where you think there is treasure, because you will not only get a bonus in DniG, but also an important clue to the location of a marker. And thanks to your Revelator, you will know if you are in the right place!

This quest has been revised compared to its original version, in order to make it less difficult to complete.

Happy searching for Santa’s gifts!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Lun 06 Nov, 2023 18:55 PM    Sujet du message:

Répondre en citant

INFO:
There was an error reading one of the Hidden Treasure files (English version). This bug has been fixed! Thank you for your understanding.

_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Mer 08 Nov, 2023 18:04 PM    Sujet du message:

The Hidden Treasures (HT) - Quest 8 - The wonders

Répondre en citant

The Hidden Treasures - quest 8 - The Wonders



The quest that I propose to you now is quite special for the simple reason that there is no treasure to find.
But then, what is the goal of this quest?
You will have to search and find the wonders built by the D'ni.

What is a wonder?
A wonder is a particular construction that provides bonuses in DniGto players who participate financially in its maintenance.
The more explorers who participate in this interview, the more daily bonuses this wonder provides them.

How do I know the number of wonders available?
Send the bot the command WONDER.
It will give you the list of existing wonders with, for each wonder, its code, its name, its funding value and its current level.
If you have already funded a wonder, the bot will tell you what daily bonus you receive with this wonder.

How to finance a wonder?
1. For each wonder there is a marker quest "The hidden treasures 8-#" where # is the number of the wonder ( from 0 to 9).
Find all the quest markers corresponding to the wonder you wish to finance. You will then know the age it is.
2. Search for the 5 construction plans of this wonder in the age it is inin all the places where you previously found something with the command EXAMINE or DIG.
Once you have obtained the 5 construction plans for this wonder, the bot will give you the precise coordinates where you need to go to be able to finance the maintenance of this wonder.
Attention: this location isUNIQUEfor each explorer. There is therefore no point in asking another player where this location is located.
In addition, this place is sometimes located in an unstable location. I therefore advise you to send the command float 0 before teleporting to the designated location.
3. At this location, send the command WONDER # (where # is the number of the wonder to finance). But you have to
have enough DniG for financing
The amount of funding for maintaining a wonder varies from wonder to wonder. The more wonders you fund to maintain, the higher the daily bonus will be. and the more explorers who participate in the maintenance of that wonder, the higher the daily bonus will be.

I can't remember the coordinates of a wonder. What should I do?
You will only need these details to finance the wonder. These coordinates will be given to you by the bot as soon as you have found the 5 plans of this marvel.
If you forgot to write down these coordinates, simply send the command WONDER to the bot.

How to find the plans of a wonder?
The plans of a wonder are always in the same age as this one.
Just use the EXAMINE or DIG command in places and IN QUESTS where you have already found something before. You will therefore have to change quest with the command PHT. But the bot will tell you which quest you should search.

When do I receive the bonus from the wonders I financed?
Every 24 hours, when you send the command CONTINUEHT (or CHT), this bonus is added automatically to your inventory.

My advice:
1. You will receive 10 marker races titled "The hidden treasures 8-#" where # is the number of the wonder to be financed from 0 to 9).
You will find that each of these races only has 3 or 4 markers.
Some markers are hidden by other objects. As you examine these objects, you will see the marker. Don't forget to open the right marker race!

2. Find theSIM card from quest 8 as quickly as possible. To do this, start with quest 8-0 and look closely at the photo "HT-Quest 8-0[/b ]". The marker located there will allow you to find the [b]SIM 8 card.
Once you have this SIM card, you will have an easier time knowing where the markers for each race are located.

3.My clue to find the 3 other markers of this 8-0 quest in order to know the age in which the plans of the first wonder are located:
"The writer finds his inspiration to write his poems thanks to the lapping of the water in the garden".

4. VERY IMPORTANT: For other clues, use the command HHT. I remind you that significant aid is not free. The bot will tell you first. If you want to skip this help, send the commandHHT again.

5. Once you have finished launched a wonder, you can close the marker quest for that wonder and open another marker race, for example "the hidden treasures 8-1", then send the command HHT to get some 'help.
I repeat,the HHT command is very important if you want to progress more easily in this part.

To get started in this part 8 of Hidden Treasures:

1. Buy parchment 8 with the BP 8 command.
2. You will receive the parchment as well as all The hidden treasures marker quests 8-0 to 8-9.
3. Open the marker quest "The hidden treasures 8-0".
As you can see, there are 4 markers to find, one of which will give you an indication of the location of the SIM 8 card.
4. Send the command "WONDER" to see the list of 10 wonders.
5. Read the scroll carefully and send the HHT command for help.
6. Remember that a bot MUST always be in the same age as you when you send it a command or marker code. Also remember that you must be at the marker's location to send the bot its code.
A marker is not always placed on a stable area. So, for safety, send the code FLOAT 0 before doing a walk or run..., this will prevent you from falling into the void.

Here is the solution for Wonder 0 (only open if you don't know what to do)
Cliquez-ici pour voir le message caché (attention il peut contenir des solutions)


In my next article, I will show you the images of the 10 wonders Dn'i to finance. This will definitely inspire you to complete this quest 8!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Jeu 09 Nov, 2023 07:40 AM    Sujet du message:

Table of wonders

Répondre en citant

Table of wonders



Top left: Wonder Funding Prize (DniG)
Top right: bonus level

Funding level = 15 + number of explorers who finance the maintenance of this wonder.

Your Daily Bonus = bonus level X funding level.
For example, if 3 explorers finance the maintenance of wonder 9, its daily bonus will be 10 X (15 + 3) = 180 DniG.
In addition, bonuses arecumulative. So the more wonders you fund upkeep, the higher your daily bonus will be.
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Jeu 09 Nov, 2023 15:21 PM    Sujet du message:

Table of Souvenirs

Répondre en citant

Table of Souvenirs



Each souvenir found provides a daily DniG bonus.

Top right: the quest number where you will find the souvenir.
Bottom left: the daily bonus this souvenir gives you if you found it.

_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Jeu 09 Nov, 2023 16:11 PM    Sujet du message:

About daily bonuses

Répondre en citant

About daily bonuses.

As you know, every 24 hours when you use the command CHT (CONTINUEHT) you receive a loyalty bonus of 10 DniG.
To this basic bonus are added:

- Wonder bonuses (see above)
- Souvenir bonuses (see above)
- The bonus of the tree of life if it is in your inventory (backpack). It depends on the level of your tree of life and is worth 50 times this level (in addition to its base bonus). As the maximum level is 8, the daily bonus is, at most, 400 DniG.
- Treasures that are in your backpack. Each treasure has a different bonus coefficient. Your daily bonus, for each treasure contained in your backpack, is equal to 10% of this coefficientt.

Here is the list of treasures and their respective bonus coefficient:

TREASURES: Bonus Coefficient

A golden lantern: 20
A silver lantern: 15
A copper lantern: 12
An iron lantern: 8
A tooth of Bahro: 50
A simple terracotta vase: 10
An earthenware flask: 15
A D'ni vase set with precious stones: 50
A modern DRC porcelain cup: 50
An earthenware cup: 10
A pot of ancient honey: 15
Yeesha's Protector's Necklace: 40
The commemorative plaque of Ti'ana: 75
A painting of Atrus: 50
The Tree of Life: 3600
Wheely Engberg's Golden Rose: 25
A golden key: 20
A silver key: 15
An ancient iron lock: 8
An unfinished Teledahn tie-in book: 20
A glass light globe: 30
A drone: 8
A doll: 8
A construction game: 8
A remote-controlled car: 8
A touchscreen tablet: 8
A trumpet: 8
An electric train: 8
A surfboard: 8
A remote-controlled helicopter: 8
A wooden yoyo: 8
A ring with emerald: 50

I also remind you that every item you sell in Zandi earns you DniG. The resale amount of items varies from day to day. To find out today's price, consult the distributors of the item value price journals, by standing in front of a distributor, send the STOKEQUOTE (or SK) command.
In each magical age there is at least one newspaper distributor. There are 14 in total. For you to find them!

Have fun!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Mister Magic
Voyageur



Inscrit le: 15 Déc 2008
Messages: 249
Localisation: Belgique

MessagePosté le: Dim 12 Nov, 2023 18:34 PM    Sujet du message:

The Hidden Treasures (HT) - Quest 9 - Miss Smith's Jewels

Répondre en citant

Miss Smith's Jewels - quest 9



Hello explorer.
By sending the bot the code BP 9, you will receive the parchment of quest 9 as well as the marker quest "The hidden treasures 9[/b ]"

[b]1.The story

Miss Smith is desperate. Someone stole an emerald ring that she took to a picnic in Kemo with her friends.
She will reward you if you find this jewel.

2.Procedure
To carry out this quest, or rather this investigation, you will have to question the people who participated in this meeting and try to find out who stole the emerald, then [ b]take it back to Miss Smith.[/b]
A quest for markers will help you learn more about this strange matter.

3.Markers
To find the markers and the emerald ring you will need to interrogate these characters.
Some markers will give you valuable information and others will allow you to obtain new information from certain characters.
When you think you have found the location of Miss Smith's emerald, send the bot the code TREASURE.
Please note, this code will only work if you have solved the investigation completely that is to say, you have questioned all the participants in the picnic.

4.How to question the characters?
When you know where a character is, go to that location and send the code WTUP (which is the abbreviation for "What's up?").
If he is not busy with another explorer, he will give you the latest information regarding this case.
Later, when you have found a special code (usually given by a marker), you can repeat this question to obtain new information.
Read each message carefully because it contains important information to progress in your investigation. The images are very important too.
The WTUP command works in two ways. Used alone, you will obtain all the information of a character from the beginning.
The WTUP command followed by a code will only provide you with information about this code. This will save you from having to review all the other information.
The codes will be given to you based on your progress.

5.How do I start this quest?
Go visit Miss Smith. She lives in the house across from Zandi's shop in the Magic Quarter. Stand in front of her door and send the bot the code WTUP
If she is not busy with another explorer, she will explain to you what happened during the picnic.

6.The SIM card 9
Is there a SIM9 card or not?
Maybe yes, maybe no sourire

7.Helps

The commandHHT will be valuable to you because the help for this part is very important.
On the other hand, read carefully each information given by the characters. They are the ones who will guide you.
Finally, the age maps concerned in this quest have been updated. Remember where they are because they will be of valuable help by showing you, with a blue cross, the places to examine or dig!
Above all, don’t forget to open the marker quest!

8. Important Tips
1. Read the help (HHT) carefully, otherwise you risk being stuck at some point in the investigation.
2. Find the relevant age cards. They will show you important places (blue crosses).
3. In the dialogues with the characters, every word counts. By paying attention, you will have an idea of who may have stolen Miss Smith's ring.
4. The WTUP command is the only command that allows you to chat with a character. To begin the investigation, go to Miss Smith's door in the Magic Quarter and send the code WTUP.
5. If you missed part of a dialogue, do not hesitate to resend the command WTUP. And why not use the internal command/startlog to have a copy of your dialogues on your hard drive (/stoplog to stop recording).
6. And then, as usual, a bot must be in the same age as you to send it the commands.

This story is purely fictional. The names of the characters involved in this quest were chosen to make this story a little more realistic. Some of you will recognize yourself sourire
I hope you enjoy this.

Good investigation!
_________________
Revenir en haut de page Signaler le post
Voir le profil de l'utilisateur Envoyer un message privé Envoyer un e-mail
Montrer les messages depuis:   
Poster un nouveau sujet   Répondre au sujet   Mystpedia - English section Page 1 sur 1 
 

 
Mystpedia - Forum Index du Forum -> Le salon