Annonces officielles concernant Myst Online en Open Source

De Mystpedia.

Annonce officielle de décembre 2008

Open Source Uru Live

Shorah fans of Cyan,

As you may be aware, Cyan's situation has not improved on the "resources" front. We continue to work on small projects (including Myst for the iPhone/iPod Touch), and it looks like we will only be able to concentrate on projects that are fully funded for the foreseeable future.

However, all of us at Cyan and everybody that has ever worked on the creation and building of the dream called UruLive (a.k.a. Mudpie, Until Uru, MystOnline:UruLive and MORE) can not just let it die! (My definitions: "UruLive" is the original dream of the virtual world. And "MystOnline" is the current implementation of UruLive.)

So, Cyan has decided to give make MystOnline available to the fans by releasing the source code for the servers, client and tools for MystOnline as an open source project. We will also host a data server with the data for MystOnline. MORE is still possible but only with the help from fans.

This is a bit scary for Cyan because this is an area that we have never gone before, to let a product freely roam in the wild. But we've poured so much into UruLive, and it has touched so many, that we could not just let it whither and die. We still have hopes that someday we will be able to provide new content for UruLive and/or work on the next UruLive.

This is also a bit scary for the fans. We realize that this could turn UruLive into the "wild west" and lead to many fractured and diverse MystOnline servers. But it is our hope that with the help of dedicated core fans (if you are reading this, it probably means you) that a safe and secure MystOnline server set (many servers from around the world working together as one) can be created that will let people explore and live in UruLive.

We also are pretty sure that releasing MystOnline will result in some pleasant surprises for us. Our fans have always been so innovative, creative, and resourceful!

This release will probably be accomplished in stages, but we hope to get things ready for the first stage very quickly. More details to surely follow.

Annonce parue dans l'onglet "Play" du site officiel en janvier 2009

Play

At this point, it is not possible to play Myst Online: Uru Live. We are working with the fans to bring the ever-expanding Uru universe back online. It is hard to tell when this will happen but the target is to have places to visit and explore by this spring (2009).

Be sure to watch this web site for updates. And there is lots of discussion in the forums.

Thanks, The Cyan Team

Annonce parue dans l'onglet "developers" du site officiel en janvier 2009

Developers

Cyan Worlds, Inc. has agreed to put the program code sources for Myst Online: Uru Live into open source. The code sources that will be included are the code for the client, all the servers and tools. With the source to the client and the servers, fans should be able to set up and run Myst Online: Uru Live and bring Uru community back online. With the source to the tools which include the Plasma20 3DS Max plugin fans should be able to create new ages as well as create new tools for other 3D modeling programs.

The 3D models and textures that were used to create Myst Online: Uru Live will not be part of the open source license. We will probably release some of these models and textures, but under a different license than the code source. However, we will be creating a Myst Online: Uru Live data server with the compiled game data so that fan supported servers can connect to and then serve that data to their users.

Currently, we are readying the sources for open source in our spare time. The "we" also includes a few ex-Cyan programmers, but it is still tedious work that takes time. If one source set goes faster, we may release that before the others. When we release something, it will be to an open source repository web site. The link to that open source repository will be posted here.

Thanks, The Myst Online: Uru Live Open Source Team

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